3 comments on “Symbiosis


    I remember “The Wire” focusing on the personal angle; “Symbiosis” takes at least a stab at broader societal issues, which may make the Jem’Hadar ketracel arc a better match. I don’t remember any Voyager or Enterprise drug episodes – if they exist, I doubt they’re better.

    It’s extra nice to get so much good Yar stuff at this point in season one. Kind of strange that she’s apparently better with transporters than the guy manning the transporter room, but like a lot of the characters’ decisions and logic in this ep, I assume it just happens that way to help the story go.

    Her chat with Wesley was surprisingly not-awful.

    I think the deal with the freighters is that they were built 200 years ago, and the expertise and industry to support them disappeared either in the plague or in the economic restructuring which followed. And I have to say–especially with Picard’s emphasis on the Prime Directive–how tickled I am that the society-halting plague of 200 years ago by sheer coincidence I’m sure seems to have followed immediately after the visit from Federation scouts of 200 years ago.

    Interesting that the Enterprise is apparently cruising the fringe of known space, initiating (and abandoning) science missions at their own discretion.

    Good call from Derek about how Geordi’s last line contrasts Starfleet’s motivations with the Onarians’. I hope TNG makes this kind of thing a standard replacement for TOS’ habit of closing with a forced joke.

    I’ll try to watch for ships warping or not warping around planetary systems. I imagine the idea is that the ships don’t want to collide with all the extra particles and debris that hang about the plane of planetary orbits (so the Enterprise might’ve started this episode somewhere “above” or “below” the planets rather than closer or farther from the sun), but if the writers stopped caring which door enters the lounge then I don’t really expect something this technical to be handled consistently either.

    • I missed the similar 200 year gap on both things. The intent was “this happened right after,” but like the original series, some smaller numbers would have been in order. As is, there’s room for Section 31 shenanigans. At the very least we know it (somehow) had something to do with Leonard McCoy.

      The rules with warp drive change. In DS9’s “By Inferno’s Light,” it’s madness to go to warp in-system. In Voyager’s “Fury,” you apparently can’t turn while at warp, delivered with the Mantra Which Will Get You Ready to Punch Someone in the Face: “Faster than light, no left or right.”

      I’ll credit Robert Duncan McNeil with delivering that well enough it gets me angry every time.

  2. Hah, wouldn’t be the first time McCoy used a plague to keep extraterrestrials in their place…

    Good on McNeil for that; it’s easy to forget that Voyage is in fact capable of inspiring emotions its viewers. Plus! The message and tone (smug, by-the-book) make for an exquisitely middling precis of an exquisitely middling series.

Comments are closed.