I hope you enjoy talk about emotionally dependent geese and series from 1966 which aren’t Star Trek.

Schizoid personality disorder is a real disorder characterized by social isolation, reduced sex drive, and limited emotional range. That somewhat describes Ira Graves, but I feel personally called out.

Regardless, I’ll take Alexa over Ira Graves as the ghost in the machine any day.

…and look, just watch The Prisoner, okay?

The Beige and The Bold is available on iTunes, Stitcher, and other podcasting platforms. It updates Monday mornings at 2:00 AM ET / 1:00 CT.

(Most) Every Thursday, I make a brief development blog on my card/board game, Dead Parents Dungeon (DPD). It’s a fantasy-themed, light-hearted game about families and dungeons.

Current Progress: Making the first set of twists.

Last week, I put out the first half of the Twist! cards I drafted up. This is a first draft and these cards (as well as the rules as a whole) are going to be scaled back and redesigned to make reasonable compromises for simplicity, flavor, and consistent play.

Battle of…This Village – Each family chooses “Sides” or “Survival” The five most screwed members of each family die, but:

“Survival” — The family rolls combat. For each C result, prevent the death of a family member.

“Sides” — Draw 3 monster cards and take their heads. If any of your family in the village are still alive, play a retirement card for free. If no members of you family in the village are alive draw and play two baby cards as orphans and play an Adventurer card from your hand.

Discard

Comment: Wow, that’s long. I’ll keep it to stress-test templating on test cards because that wall of text is a test. I should not evereverever branch options like in the Sides/Survival split followed with the Retiring Survivors/Free Orphans split. Blegh. The stated “Discard” instruction does not help. Are these kept by default or discarded? Which type of card is going to be simpler? If all the Twist! cards that hang around have C/M/H values to get rid of, do they all have to be things the party can get rid of? How many can be out at once?

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Riva is bad at everything and not very likable. I feel maybe the Enterprise left him on that planet as acceptable losses. Marvel with us as Troi’s usefullness:potential ratio reaches a new low. In fact, can we make that a thing? Can we call it a “Troi Number”?

This is also the 1,542nd time I’ve made this exact Batman reference. We’ve got nine more episodes in the can due to editing bottlenecks, but from this point forward I am forbidden from talking about Batman.

I didn’t mention it in the episode, but if this episode was made today, I think we would’ve wasted five minutes learning about the aliens who are fighting and their planet and that would have been a real waste.

The Beige and The Bold is available on iTunes, Stitcher, and other podcasting platforms. It updates Monday mornings at 2:00 AM ET / 1:00 CT.

(Most) Every Thursday, I make a brief development blog on my card/board game, Dead Parents Dungeon (DPD). It’s a fantasy-themed, light-hearted game about families and dungeons.

Current Progress: Making the first set of twists.

Things have been shitty. Not shitty enough to justify not updating, but still kinda shitty.

The reboot (DPD 2.0) has been focused on making Twist! cards give a more narrative direction to the feeling of the game, as more complicated mechanics get stripped away. I haven’t actually made any Twist! cards yet and I’m glad I waited to draft some.

My first take on things is the “spaghetti” draft, where I freewheel out the concepts I want those things to do and see which ones stick. Changes are made on the fly to make everything work out. I try to figure if how the changes ripple backwards and what the harm is to them. Hope you enjoy this pile of sticky Italian.

Pirates! – The largest family with a baby sets that baby to Kidnapped. That family draws 2 Monsters and keeps the heads.

Comment: This was my first card concept that used a baby status. The second was the Baby Lich monster which only worked if you had a baby set to Dead. “LOL, dead babies,” I guess. I’ve been hammering at this game for a long time.

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Okona is a mary sue, from the series that inspired the first mary sue. But through Derek’s eyes, even the most mundane second season episodes are exciting.

At some point we’re going to get past the bizarre work schedules of Starfleet crew members and Troi’s usefulness, but today is not that day (and tomorrow isn’t looking too good either).

The Beige and The Bold is available on iTunes, Stitcher, and other podcasting platforms. It updates Monday mornings at 2:00 AM ET / 1:00 CT.

(Most) Every Thursday, I make a brief development blog on my card/board game, Dead Parents Dungeon (DPD). It’s a fantasy-themed, light-hearted game about families and dungeons.

Current Progress:

Just want to get this done with. After literal years of kicking this idea around I want it done. Current status is “It will be good to finish because I’ll learn something for next time.”

At least I hope is that and not “This is gonna take some work.”

I’m actually in the part where I don’t want to make draft cards again because I already made draft cards and I hate, hate, <i><b>hate</b></i> repeating work. On the other hand, it was me who said I’d prototype everything then revise. On that first hand, I was unaware that “revise” in this context meant “repeat work.”

Se la vie.

This week we talk about actors and accents, the lost plot of Data’s sapience, and how Jean-Luc Picard would totally kill a guy.

Is Picard a good leader right now? We make fun of his standing orders and how well the crew is trained, but are we being too hard on him? Was it just that they couldn’t write these episodes to improve the crew’s abilities or do the folks on the Enterprise have to be poorly trained for these stories to work?

The Beige and The Bold is available on iTunes, Stitcher, and other podcasting platforms. It updates Monday mornings at 2:00 AM ET / 1:00 CT.